Advanced iOS 4 programming : developing mobile applications by Maher Ali PDF

By Maher Ali

ISBN-10: 0470971444

ISBN-13: 9780470971444

ISBN-10: 0470971657

ISBN-13: 9780470971659

ISBN-10: 0470979542

ISBN-13: 9780470979549

With Advanced iOS four Programming, builders have the professional counsel they should create outstanding functions for Apple's iPhone, iPad, and iPod contact.

Inside, veteran cellular developer Dr. Maher Ali starts off with a beginning advent to goal C and Cocoa contact programming, after which courses readers via development apps with Apple's iPhone SDK four – together with assurance of the most important different types of latest APIs and development apps for the hot Apple iPad.

This ebook concentrates on illustrating GUI ideas programmatically, permitting readers to completely savor the entire photo of iOS four improvement with no counting on Interface Builder. moreover, Interface Builder is roofed in numerous chapters.

Advanced iOS four Programming delves into extra complex themes going past the fundamentals of iOS four improvement, supplying complete assurance to help you get your apps to the App shop quicker.

Key beneficial properties include:

  • Objective-C programming language and runtime
  • Interface Builder
  • Building complex cellular person interfaces
  • Collections
  • Cocoa Touch
  • Core Animation and Quartz 2D
  • Model-view-controller (MVC) designs
  • Developing for the iPad
  • Grand crucial Dispatch
  • Parsing XML records utilizing SAX, DOM, and TouchXML
  • Working with the Map equipment API
  • Remote and native Push Notification
  • Blocks (closures) in Objective-C
  • Building complicated location-based applications
  • Developing database functions utilizing the SQLite engine
  • GameKit framework

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Sample text

Think of a protocol as an interface in the Java language. Just as classes in Java can implement multiple interfaces, so can classes in Objective-C adopt multiple protocols. A protocol is just a list of methods. Each method in this list can be tagged as either required (@required, the default) or optional (@optional). If a class adopts a protocol, it must implement at least all required methods in that protocol. For example, to define a Litigating protocol, you would write something like this: @protocol Litigating -(int)sue:(id)someone; -(int)getSuedBy:(id)someone; @end Any class can adopt this protocol by listing it, using angle brackets, in its declaration after the superclass name.

If the parameter aSelectorName is nil or the function faces memory problems, it will return NULL — basically (SEL)0. 6 Important Cocoa classes There are several important Cocoa classes that you will often use in your iOS applications. This section discusses just the ones needed in this chapter. Other classes will be covered throughout this book. • NSObject. This is the base class of most Cocoa classes. An object is not considered a Cocoa object if it is not an instance of NSObject or any class that inherits from NSObject.

A keyword is an identifier followed by a colon. Let’s make these definitions concrete by writing the setlocation method invocation in ObjectiveC. In Objective-C, you write something like [aPoint setLocationX:3 andY:6 andZ:9]; Notice the improved readability of the invocation of the method. Just by looking at it, we know that 6 is used to change the y-coordinate. This message has three keywords: setlocationX:, andY:, andZ:. The method is represented by setLocationX:andY:andZ:. This representation is called a selector.

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Advanced iOS 4 programming : developing mobile applications for Apple iPhone, iPad, and iPod touch by Maher Ali


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